Work
User Interface
DriveClub
User Interface and Graphic Design work for DriveClub, a Playstation 4 racing game created at Evolution Studios. The UI screens were based the existing UI style guide and then further developed for the additional features in the DLC updates.
All images copyright SCEE
Back to WorkSplit Shift
User Interface and concept artwork for Split Shift, an unreleased Xbox360/Playstation 3 racing game created at Juice Games. These screens were designed in Photoshop and Illustrator then built and animated in 3D Studio Max, After Effects and the proprietary inhouse UI tools.
All images copyright THQ
Back to WorkStormbirds
Concept artwork for Stormbirds, an unreleased Xbox360/Playstation 3 flight combat sim created at Juice Games. These screens were designed in Photoshop and Illustrator.
All images copyright THQ
Back to WorkJuiced2: Hot Import Nights
User Interface for Juiced 2: Hot Import Nights, a Playstation 2 and PSP racing game created at Juice Games. These screens were designed in Photoshop and Illustrator then built and animated in Director and the proprietary inhouse UI tools.
All images copyright THQ
Back to WorkMotorstorm
User Interface for Motorstorm, a Playstation 3 launch title racing game created at Evolution Studios. These screens were designed in Photoshop and Illustrator then built and animated in Maya, After Effects and the proprietary inhouse UI tools.
All images copyright SCEE
WRC 5: Rally Evolved
User Interface for WRC 5: Rally Evolved, a Playstation 2 racing game created at Evolution Studios. These screens were designed in Photoshop and Illustrator then built and animated in After Effects, Premiere and the proprietary inhouse UI tools.
All images copyright SCEE
Motion Graphics
Wheel Of Time
A video trailer for the final book in one of the most epic classic fantasy series of all time. The late Robert Jordan planned the series in its entirety, and since his passing, fantasy author Brandon Sanderson has picked it up for the final three books to the delight of fans. The concept for the trailer is to weave through the wheel itself, depicted by a wooden road travelling through a fantasy landscape, then zoom out and ultimately reveal a rotating 3D version of the wheel of time.
All images copyright Little, Brown Book Group
Reel & Concept Work
Reel made in 2009. Concept work created for various game user interfaces. These videos were animated using 3D Studio Max, After Effects and Premiere.
All images copyright SCEE/THQ
Graphic Design
iCritical
Critical Software Ltd required a full company rebrand to include stationary, brochures, collateral, website and their product interfaces. The brief was to modernise the brand in order to compete more effectively in the marketplace. The existing logo was evolved to create a more professional looking mark, which represented the products' aim of making the internet secure. Accompanying product logos were also created to complete the iCritical suite. All the company's print work was then redesign to accommodate the new brand scheme. The new website was designed and developed, using Wordpress for the content management and a based on a responsive framework. The three product interfaces were then updated with the new design to ensure the brand was consistent across all the customer touchpoints.
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